Aug 18, 20215 minNot All Hands-on Learning is created EqualTo be impactful, Project-based STEM learning experiences must be emotionally engaging and tell kids they belong in science Last spring,...
Aug 18, 20215 minThe Power of Hands-On ThinkingResearch shows that physical interaction with objects can increase problem-solving abilities. During my entire academic career, I sat in...
Apr 15, 20203 minDESIGN: You don't have to be an Artist to be a DesignerPart 3 in a series exploring how we use the Engineering Design Process. The third step in the engineering design process is DESIGN. The...
Apr 2, 20203 minBRAINSTORM: How to Use a Design Thinking ApproachPart 2 in a series exploring how we use the Engineering Design Process to create Momentix. The second step in the engineering design...
Mar 25, 20204 minASK: The Evolution of a (big) Question Part 1 in a series exploring how we use the Engineering Design Process to create Momentix. The first step in the engineering design...
Dec 30, 20191 minWhy Creative Play is a Gateway to Good ScienceAnna and Alana sit down to talk about why they created Momentix and how it ties into a vision of more creative STEM.
Dec 14, 20195 min7 Ways Rube Goldberg Machines Can Teach the Next Generation of ScientistsI have distinct memories of the elementary school projects that enthralled me: In first grade it was writing my very own Mallard Duck...
Nov 6, 20191 minVery High-Level Market Research + Daring to YouTubeThe Minnesota Children's Museum has an awesome Rube Goldberg Machine exhibit up right now, so naturally I had to go. And because I didn't...
Oct 17, 20191 minFlashcards and Participation GapsHow flashcards are reinforcing representation divides in STEM. Two problems, one root. There are not a lot of women in STEM. In 2015,...