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Aug 18, 20215 min read
Not All Hands-on Learning is created Equal
To be impactful, Project-based STEM learning experiences must be emotionally engaging and tell kids they belong in science Last spring,...


Aug 18, 20215 min read
The Power of Hands-On Thinking
Research shows that physical interaction with objects can increase problem-solving abilities. During my entire academic career, I sat in...


May 12, 20205 min read
The Magic of Makerspaces
What are they, Why they matter, and Where to Find One


Apr 14, 20203 min read
DESIGN: You don't have to be an Artist to be a Designer
Part 3 in a series exploring how we use the Engineering Design Process. The third step in the engineering design process is DESIGN. The...


Apr 2, 20203 min read
BRAINSTORM: How to Use a Design Thinking Approach
Part 2 in a series exploring how we use the Engineering Design Process to create Momentix. The second step in the engineering design...


Mar 25, 20204 min read
ASK: The Evolution of a (big) Question
Part 1 in a series exploring how we use the Engineering Design Process to create Momentix. The first step in the engineering design...

Dec 30, 20191 min read
Why Creative Play is a Gateway to Good Science
Anna and Alana sit down to talk about why they created Momentix and how it ties into a vision of more creative STEM.


Dec 14, 20195 min read
7 Ways Rube Goldberg Machines Can Teach the Next Generation of Scientists
I have distinct memories of the elementary school projects that enthralled me: In first grade it was writing my very own Mallard Duck...


Nov 6, 20191 min read
Very High-Level Market Research + Daring to YouTube
The Minnesota Children's Museum has an awesome Rube Goldberg Machine exhibit up right now, so naturally I had to go. And because I didn't...

Oct 17, 20191 min read
Flashcards and Participation Gaps
How flashcards are reinforcing representation divides in STEM. Two problems, one root. There are not a lot of women in STEM. In 2015,...
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